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Dungeon Architect Wins Award for Most Unnecessarily Complex Door

Fourteen-step puzzle door requires aligning moons, solving riddles, and performing a specific dance.

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The Dungeon Delver's Digest
Dungeon Architect Wins Award for Most Unnecessarily Complex Door
At the annual Dungeon Design Awards, architect Priscilla Locksworth took home the coveted Golden Deadbolt for her door mechanism in the Sunken Citadel, which requires adventurers to complete fourteen sequential steps to open what is, structurally, a standard wooden door. The mechanism involves aligning three celestial projections, solving a riddle in a dead language, placing four gems in statue eye sockets, performing a choreographed dance on pressure tiles, and singing a specific note for exactly seven seconds. "It's my masterwork," Locksworth told the audience. "I wanted to create a door that truly respects the adventurer's time by requiring all of it." Critics have noted that the wall adjacent to the door is made of crumbling sandstone and can be bypassed with a standard pickaxe in approximately thirty seconds. Locksworth acknowledged this but maintained that any party choosing the wall over her door was missing the point entirely.

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